In a world where language can be used as a weapon, this narrative-style game reminds players of the dangers of tactless communication. The game starts as you walk into the bar, and your interactions with various characters during this period can result in nine different endings.
In a Tweet posted at 7.15 PM [EST] on July 22, 2020, Mark Darrah, Executive Producer of the Dragon Age franchise, assuaged fan’s fears that Bioware had forgotten about Dragon Age 4: I realize that most of you are here for Dragon Age news and there hasn't been a lot of that lately…Let me just run down some things I […]
Having been an avid fan of Ninja Theory since the moment in 2010 when Enslaved: Odyssey to the West rocked my entire worldview, naturally, I almost peed myself with excitement when I learned that Hellblade: Senua’s Sacrifice was in production. Ninja Theory’s Legacy Before I get into the nuts and bolts of why this game disappointed me (somewhat), let me […]