In a world where language can be used as a weapon, this narrative-style game reminds players of the dangers of tactless communication. The game starts as you walk into the bar, and your interactions with various characters during this period can result in nine different endings.
Dungeons & Dragons has long been criticized for its depiction of race and lack of diversity. On June 17, Hasbro-owned Wizards of the Coast finally addressed these criticisms in a post titled “Diversity and Dungeons & Dragons,” in which they outlined the ways they’ve perpetuated racist stereotypes and described their plans to correct it. One of the races most commonly […]